Posted in Javascript onDecember 13, 2019
在微信小程序实现轨迹回放的效果
1、wxml
<map id="map" longitude="{{longitude}}" latitude="{{latitude}}" scale="16" bindcontroltap="controltap" bindmarkertap="markertap" markers="{{markers}}" polyline="{{polyline}}" bindregionchange="regionchange" show-location style="width: 100%; height:{{height}}px;" ></map> <view class="padding flex flex-wrap justify-between align-center bg-white"> <button class='cu-btn bg-green shadow sm' bindtap='beginTrack'> 开始 </button> <button class='cu-btn bg-orange shadow sm' bindtap='pauseTrack'> 暂停 </button> <button class='cu-btn bg-red shadow sm' bindtap='endTrack'> 结束 </button> </view>
2、js
//index.js //获取应用实例 const app = getApp() Page({ data: { StatusBar: app.globalData.StatusBar, CustomBar: app.globalData.CustomBar, height: wx.getSystemInfoSync().windowHeight, latitude: 0, longitude: 0, playIndex: 0, timer: null, markers: [], polyline: [], pointsInfo:[] }, regionchange(e) { //console.log(e.type) }, markertap(e) { //console.log(e.markerId) }, controltap(e) { //console.log(e.controlId) }, beginTrack:function(e){ }, onLoad: function (options){ var that = this; wx.request({ url: 'http://**/getTrack', data: { beginTime:"开始时间", endTime:"结束时间" }, method: "post", success: function (res) { that.setData({ pointsInfo:res.data.pointsInfos, polyline: [{ points: res.data.points, color: "#FF0000DD", width: 4, dottedLine: true }], markers: [{ iconPath: '../../img/location.jpg', id: 0, latitude: res.data.points[0].latitude, longitude: res.data.points[0].longitude, width: 30, height: 30, title: that.data.brandNumber, callout: { content: that.data.brandNumber + ' \n 时间:' + res.data.pointsInfos[0].create_time + ' \n 速度:' + res.data.pointsInfos[0].speed + ' km/h', color: "#000000", fontSize: 13, borderRadius: 2, bgColor: "#fff", display: "ALWAYS", boxShadow: "5px 5px 10px #aaa" } }], latitude: res.data.points[0].latitude, longitude: res.data.points[0].longitude, }) } }) }, /** * 开始 */ beginTrack:function(){ var that = this; var i = that.data.playIndex == 0 ? 0 : that.data.playIndex; that.timer = setInterval(function () { i ++ that.setData({ playIndex: i, latitude: that.data.polyline[0].points[i].latitude, longitude: that.data.polyline[0].points[i].longitude, markers: [{ iconPath: '../../img/car/e0.png', id: 0, latitude: that.data.polyline[0].points[i].latitude, longitude: that.data.polyline[0].points[i].longitude, width: 30, height: 30, title: that.data.brandNumber, callout: { content: that.data.brandNumber + ' \n 时间:' + that.data.pointsInfo[i].create_time + ' \n 速度:' + that.data.pointsInfo[i].speed + ' km/h', color: "#000000", fontSize: 13, borderRadius: 2, bgColor: "#fff", display: "ALWAYS", boxShadow: "5px 5px 10px #aaa" } }] }) if ((i+1) >= that.data.polyline[0].points.length) { that.endTrack(); } }, 500) }, /** * 暂停 */ pauseTrack:function(){ var that = this; clearInterval(this.timer) }, /** * 结束 */ endTrack:function(){ var that = this; that.setData({ playIndex: 0, latitude: that.data.polyline[0].points[0].latitude, longitude: that.data.polyline[0].points[0].longitude, markers: [{ iconPath: '../../img/car/e0.png', id: 0, latitude: that.data.polyline[0].points[0].latitude, longitude: that.data.polyline[0].points[0].longitude, width: 30, height: 30, title: that.data.brandNumber, callout: { content: that.data.brandNumber + ' \n 时间:' + that.data.pointsInfo[0].create_time + ' \n 速度:' + that.data.pointsInfo[0].speed + ' km/h', color: "#000000", fontSize: 13, borderRadius: 2, bgColor: "#fff", display: "ALWAYS", boxShadow: "5px 5px 10px #aaa" } }] }) clearInterval(this.timer) } })
后台数据使用的是百度鹰眼的数据。最终效果:
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持三水点靠木。
微信小程序实现轨迹回放的示例代码
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