Posted in Javascript onFebruary 06, 2017
本文实例为大家分享了canvas实现滤镜效果的具体代码,供大家参考,具体内容如下
<!DOCTYPE html> <html> <head lang="en"> <meta charset="UTF-8"> <title>canvas-滤镜</title> <style> canvas{ border: 1px solid red; float: left; /* background-color:red; */ } </style> </head> <body> <canvas id="oldCanvas" width="500px" height="300px"> </canvas> <canvas id="nowCanvas" width="500px" height="300px"> </canvas> <button onclick = "copy2()">底片效果</button><br> <button onclick = "copy3()">黑白效果</button><br> <button onclick = "copy4()">浮雕效果</button><br> <button onclick = "copy1()">灰色滤镜</button><br> <button onclick = "copy5()">绿色滤镜</button><br> <button onclick = "copy6()">蓝色滤镜</button><br> <button onclick = "copy7()">红色滤镜</button><br> <button onclick = "copy8()">黄色滤镜</button><br> <button onclick = "copy9()">紫色滤镜</button><br> <button onclick = "copy10()">青色滤镜</button><br> <script> //获取到canvas元素 var oldcanvas = document.getElementById('oldCanvas'); //获取canvas中的画图环境 var oldcontext = oldcanvas.getContext('2d'); //获取到canvas元素 var nowcanvas = document.getElementById('nowCanvas'); //获取canvas中的画图环境 var nowcontext = nowcanvas.getContext('2d'); var img = new Image(); img.src = "./image/liuyifei.jpg"; window.onload = function (){ //绘制图像 oldcontext.drawImage(img,0,0,oldcanvas.width,oldcanvas.height); copy1(); }; //灰度效果 function copy1(){ //获取ImageData的属性:width,height,data(包含 R G B A 四个值); var imgdata = oldcontext.getImageData(0,0,oldcanvas.width,oldcanvas.height); for(var i=0;i<imgdata.data.length;i += 4){ //计算获取单位元素的RBG然后取平均值 然后复制给自身得到灰色的图像 var avg = (imgdata.data[i]+ imgdata.data[i+1]+ imgdata.data[i+2])/3; imgdata.data[i] =avg; imgdata.data[i+1] =avg; imgdata.data[i+2] =avg; } //将图像信息绘制第二个canvas中,注:一般只能在服务下运行 nowcontext.putImageData(imgdata,0,0); } //底片效果 function copy2(){ //获取ImageData的属性:width,height,data(包含 R G B A 四个值); var imgdata = oldcontext.getImageData(0,0,oldcanvas.width,oldcanvas.height); for(var i=0;i<imgdata.data.length;i += 4){ //将所有的RGB值重新赋值(底片效果 = 255 - 当前的RGB值) imgdata.data[i] =255-imgdata.data[i]; imgdata.data[i+1] =255-imgdata.data[i+1]; imgdata.data[i+2] =255-imgdata.data[i+2]; } //将图像信息绘制第二个canvas中,注:一般只能在服务下运行 nowcontext.putImageData(imgdata,0,0); } //黑白效果 function copy3(){ //获取ImageData的属性:width,height,data(包含 R G B A 四个值); var imgdata = oldcontext.getImageData(0,0,oldcanvas.width,oldcanvas.height); for(var i=0;i<imgdata.data.length;i += 4){ //计算获取单位元素的RBG然后取平均值 var avg = (imgdata.data[i]+ imgdata.data[i+1]+ imgdata.data[i+2])/3; imgdata.data[i] =avg>128 ? 255 :0; imgdata.data[i+1] =avg>128 ? 255 :0; imgdata.data[i+2] =avg>128 ? 255 :0; } //将图像信息绘制第二个canvas中,注:一般只能在服务下运行 nowcontext.putImageData(imgdata,0,0); } //浮雕效果 function copy4(){ //获取ImageData的属性:width,height,data(包含 R G B A 四个值); var imgdata = oldcontext.getImageData(0,0,oldcanvas.width,oldcanvas.height); for(var i=0;i<imgdata.data.length;i += 4){ //浮雕效果的算法:当前RGB减去相邻的GRB得到的值再加上128 imgdata.data[i] =imgdata.data[i]-imgdata.data[i+4]+128; imgdata.data[i+1] =imgdata.data[i+1]-imgdata.data[i+5]+128; imgdata.data[i+2] =imgdata.data[i+2]-imgdata.data[i+6]+128; //计算获取单位元素的RBG然后取平均值 再次灰度,优化浮雕的效果 var avg = (imgdata.data[i]+ imgdata.data[i+1]+ imgdata.data[i+2])/3; imgdata.data[i] =avg; imgdata.data[i+1] =avg; imgdata.data[i+2] =avg; } //将图像信息绘制第二个canvas中,注:一般只能在服务下运行 nowcontext.putImageData(imgdata,0,0); } //绿色滤镜 function copy5(){ //获取ImageData的属性:width,height,data(包含 R G B A 四个值); var imgdata = oldcontext.getImageData(0,0,oldcanvas.width,oldcanvas.height); for(var i=0;i<imgdata.data.length;i += 4){ //绿色滤镜的算法:当前绿色通道值G*1.4得到绿色滤镜 var g =imgdata.data[i+1]*1.4; //注:当前值大于255时将其赋值255 imgdata.data[i+1] =g>255 ? 255 : g; } //将图像信息绘制第二个canvas中,注:一般只能在服务下运行 nowcontext.putImageData(imgdata,0,0); } //蓝色滤镜 function copy6() { //获取ImageData的属性:width,height,data(包含 R G B A 四个值); var imgdata = oldcontext.getImageData(0, 0, oldcanvas.width, oldcanvas.height); for (var i = 0; i < imgdata.data.length; i += 4) { //蓝色滤镜的算法:当前蓝色通道值变为原来的1.6得到蓝色滤镜 var b = imgdata.data[i + 2] * 1.6; //注:当前值大于255时将其赋值255 imgdata.data[i + 2] = b > 255 ? 255 : b; } //将图像信息绘制第二个canvas中,注:一般只能在服务下运行 nowcontext.putImageData(imgdata,0,0); } //红色滤镜 function copy7() { //获取ImageData的属性:width,height,data(包含 R G B A 四个值); var imgdata = oldcontext.getImageData(0, 0, oldcanvas.width, oldcanvas.height); for (var i = 0; i < imgdata.data.length; i += 4) { //红色滤镜的算法:当前红色通道值变为原来的2得到红色滤镜 var r = imgdata.data[i] * 2; //注:当前值大于255时将其赋值255 imgdata.data[i] = r > 255 ? 255 : r; } //将图像信息绘制第二个canvas中,注:一般只能在服务下运行 nowcontext.putImageData(imgdata,0,0); } //黄色滤镜 function copy8() { //获取ImageData的属性:width,height,data(包含 R G B A 四个值); var imgdata = oldcontext.getImageData(0, 0, oldcanvas.width, oldcanvas.height); for (var i = 0; i < imgdata.data.length; i += 4) { //黄色滤镜的算法:红色通道值和绿色通道值增加50(红色+绿色 = 黄色) var r = imgdata.data[i] +50; var g = imgdata.data[i+1] +50 //注:当前值大于255时将其赋值255 imgdata.data[i] = r > 255 ? 255 : r; imgdata.data[i+1] = g > 255 ? 255 : g; } //将图像信息绘制第二个canvas中,注:一般只能在服务下运行 nowcontext.putImageData(imgdata,0,0); } //紫色滤镜 function copy9() { //获取ImageData的属性:width,height,data(包含 R G B A 四个值); var imgdata = oldcontext.getImageData(0, 0, oldcanvas.width, oldcanvas.height); for (var i = 0; i < imgdata.data.length; i += 4) { //紫色滤镜的算法:红色通道值和蓝色通道值增加50(红色+蓝色 = 紫色) var r = imgdata.data[i] +50; var b = imgdata.data[i+2] +50 //注:当前值大于255时将其赋值255 imgdata.data[i] = r > 255 ? 255 : r; imgdata.data[i+2] = b > 255 ? 255 : b; } //将图像信息绘制第二个canvas中,注:一般只能在服务下运行 nowcontext.putImageData(imgdata,0,0); } //青色滤镜 function copy10() { //获取ImageData的属性:width,height,data(包含 R G B A 四个值); var imgdata = oldcontext.getImageData(0, 0, oldcanvas.width, oldcanvas.height); for (var i = 0; i < imgdata.data.length; i += 4) { //青色滤镜的算法:绿色通道值和蓝色通道值增加50(绿色+蓝色 = 青色) var g = imgdata.data[i+1] +50; var b = imgdata.data[i+2] +50 //注:当前值大于255时将其赋值255 imgdata.data[i+1] = g > 255 ? 255 : g; imgdata.data[i+2] = b > 255 ? 255 : b; } //将图像信息绘制第二个canvas中,注:一般只能在服务下运行 nowcontext.putImageData(imgdata,0,0); } </script> </body> </html>
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持三水点靠木。
canvas滤镜效果实现代码
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