Posted in Vue.js onApril 08, 2022
本文实例为大家分享了vue开发实现跑马灯效果组件的具体代码,供大家参考,具体内容如下
用vue编写一个可以快进后退的跑马灯组件
由于业务需求,要实现一个会可以控制速度的跑马灯,初开始用js的setinterval每隔几毫秒来减取一个字符拼接到后面,效果不理想就放弃了。后查询用js的animate这个api改造大功告成!
效果图
组件代码
<template>
<div class="marquee" @mouseover="pause(true)" @mouseleave="pause()">
<i
class="marquee-btn btn-left el-icon-d-arrow-left"
@mousedown="speedUp(true)"
@mouseup="speedStop()"
></i>
<div ref="marqueeText" class="marquee-text">
<div v-if="itemClick">
<span
v-for="item in text.split(splitSymbol)"
:key="item"
@click="$emit('itemClickEvent', item)"
>{{item + ' 、'}}</span>
</div>
<div v-else>{{text}}</div>
</div>
<i
class="marquee-btn btn-right el-icon-d-arrow-right"
@mousedown="speedUp()"
@mouseup="speedStop()"
></i>
</div>
</template>
<script>
export default {
name: "marquee",
props: {
text: {
type: String,
required: true
},
speed: {
type: Number,
required: false,
default: 110
},
// 是否每个都可以点击触发事件
itemClick: {
type: Boolean,
required: false,
default: false
},
// 每个触发事件元素的分割符号
splitSymbol: {
type: String,
required: false,
default: ''
}
},
data() {
return {
aniInstance: null,
speedTimer: null
};
},
methods: {
setAnimate() {
const contentWidth = this.$refs.marqueeText.scrollWidth;
const keyframes = [
{ transform: "translateX(100%)" },
{ transform: `translateX(-${contentWidth}px)` }
];
const animateOptions = {
duration: (contentWidth / this.speed) * 1000,
iterations: Infinity,
easing: "linear"
};
this.aniInstance = document.querySelector(".marquee-text").animate(keyframes, animateOptions);
},
/**
* 快进
* @param { Boolean } isLeft 是否为左方向
*/
speedUp(isLeft = false) {
const set = () => {
if (this.aniInstance.currentTime > 0) {
this.aniInstance.currentTime = this.aniInstance.currentTime + (isLeft ? 2000 : -2000);
this.aniInstance.currentTime <= 0 && (this.aniInstance.currentTime = 0);
}
}
// 鼠标单击
set();
// 鼠标长按
this.speedTimer = setInterval(() => {
set()
}, 100);
},
// 快进停止
speedStop() {
clearInterval(this.speedTimer);
this.speedTimer = null;
},
/**
* 暂停、播放
* @param { Boolean } isPause 是否暂停
*/
pause(isPause = false) {
this.aniInstance[["play", "pause"][Number(isPause)]]();
}
},
mounted() {
this.$nextTick(() => {
this.setAnimate();
});
}
};
</script>
<style lang="less" scoped>
.marquee {
position: relative;
padding: 10px 0;
overflow: hidden;
width: 100%;
font-size: 16px;
color: #fff;
background-image: linear-gradient(
to left,
#b9565e,
#cb655a,
#da7655,
#e58a50,
#eb9f4b
);
&:hover .marquee-btn {
opacity: 1;
}
}
.marquee-btn {
position: absolute;
top: 50%;
transform: translateY(-50%);
padding: 15px;
color: #fff;
background: rgba(1, 1, 1, 0.4);
z-index: 999;
cursor: pointer;
opacity: 0;
transition: all 0.2s linear;
}
.btn-left {
left: 0;
}
.btn-right {
right: 0;
}
.marquee-text {
white-space: nowrap;
span {
&:hover {
cursor: pointer;
color: #2c3e50;
}
}
}
</style>
父组件代码
<Marquee
:text="overdueInfo.content"
:itemClick="true"
:speed="120"
splitSymbol="、"
@itemClickEvent="marqueeSearch"
class="marquee-box__container"
></Marquee>
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持三水点靠木。
vue实现可以快进后退的跑马灯组件
- Author -
Daheishuai- Original Sources -
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