纯JS实现五子棋游戏兼容各浏览器(附源码)


Posted in Javascript onApril 24, 2013

纯JS五子棋(各浏览器兼容)

效果图:

纯JS实现五子棋游戏兼容各浏览器(附源码)

 代码下载

HTML代码

<!DOCTYPE html> 
<html> 
<head> 
<meta http-equiv="Content-Type" content="text/html;"> 
<title>五子棋</title> 
<link rel="stylesheet" type="text/css" href="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/reset.css"> 
<script type="text/javascript" src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/CookieHandle.js"></script> 
<script type="text/javascript" src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/jquery-1.7.2.js"></script> 
<style> 
.wrapper { 
width: 600px; 
position: relative; 
} 
/* 棋盘 */ 
div.chessboard { 
margin: 30px 0 0 50px; 
width: 542px; 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/chessboard.png) no-repeat 14px 14px rgb(250, 250, 250); 
overflow: hidden; 
box-shadow: 2px 2px 8px #888; 
-webkit-box-shadow: 2px 2px 8px #888; 
-moz-box-shadow: 2px 2px 8px #888; 
} 
div.chessboard div { 
float: left; 
width: 36px; 
height: 36px; 
border-top: 0px solid #ccc; 
border-left: 0px solid #ccc; 
border-right: 0; 
border-bottom: 0; 
cursor: pointer; 
} 
/* 棋子 */ 
div.chessboard div.black { 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/black.png) no-repeat 4px 4px; 
} 
div.chessboard div.white { 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/white.png) no-repeat 4px 4px; 
} 
div.chessboard div.hover { 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover.png) no-repeat 1px 1px; 
} 
div.chessboard div.hover-up { 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_up.png) no-repeat 1px 1px; 
} 
div.chessboard div.hover-down { 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_down.png) no-repeat 1px 1px; 
} 
div.chessboard div.hover-up-left { 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_up_left.png) no-repeat 1px 1px; 
} 
div.chessboard div.hover-up-right { 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_up_right.png) no-repeat 1px 1px; 
} 
div.chessboard div.hover-left { 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_left.png) no-repeat 1px 1px; 
} 
div.chessboard div.hover-right { 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_right.png) no-repeat 1px 1px; 
} 
div.chessboard div.hover-down-left { 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_down_left.png) no-repeat 1px 1px; 
} 
div.chessboard div.hover-down-right { 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_down_right.png) no-repeat 1px 1px; 
} 
div.chessboard div.white-last { 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/white_last.png) no-repeat 4px 4px; 
} 
div.chessboard div.black-last { 
background: url(http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/black_last.png) no-repeat 4px 4px; 
} 
/* 右侧 */ 
div.operating-panel { 
position: absolute; 
left: 610px; 
top: 150px; 
width: 200px; 
text-align: center; 
} 
.operating-panel a { 
display: inline-block; 
padding: 10px 15px; 
margin-bottom: 39px; 
margin-right: 8px; 
margin-left: 8px; 
background: rgb(100, 167, 233); 
text-decoration: none; 
color: #333; 
font-weight: bold; 
font-size: 16px; 
font-family: "微软雅黑", "宋体"; 
} 
.operating-panel a:hover { 
background: rgb(48, 148, 247); 
text-decoration: none; 
} 
.operating-panel a.disable, .operating-panel a.disable:hover { 
cursor: default; 
background: rgb(197, 203, 209); 
color: rgb(130, 139, 148); 
} 
.operating-panel a.selected { 
border: 5px solid #F3C242; 
padding: 5px 10px; 
} 
#result_tips { 
color: #CE4242; 
font-size: 26px; 
font-family: "微软雅黑"; 
} 
#result_info { 
margin-bottom: 26px; 
} 
</style> 
<script> 
$(document).ready(function() { 
fiveChess.init(); 
}); 
var fiveChess = { 
NO_CHESS: 0, 
BLACK_CHESS: -1, 
WHITE_CHESS: 1, 
chessArr: [], //记录棋子 
chessBoardHtml: "", 
humanPlayer: "black",//玩家棋子颜色 
AIPlayer: "white",//AI棋子颜色 
isPlayerTurn: true, //轮到player下棋 
totalGames: cookieHandle.getCookie("totalGames") || 0,//总局数 
winGames: cookieHandle.getCookie("winGames") || 0,//玩家赢局数 
isGameStart: false,//游戏已经开始 
isGameOver: false, //游戏结束 
playerLastChess: [], //玩家最后下子位置 
AILastChess: [], //AI最后下子位置 
init: function () { 
this.chessBoardHtml = $("div.chessboard").html(); 
var _fiveChess = this; 
//右侧操作按钮 
$(".operating-panel a").click(function (event) { 
event.preventDefault(); 
var id = $(this).attr("id"); 
if (_fiveChess.isGameStart && id !== "replay_btn" ) { return; }//正在游戏 不操作 
switch (id) { 
case "black_btn": 
_fiveChess.humanPlayer = "black"; 
_fiveChess.AIPlayer = "white"; 
break; 
case "white_btn": 
_fiveChess.humanPlayer = "white"; 
_fiveChess.AIPlayer = "black"; 
break; 
case "first_move_btn": 
_fiveChess.isPlayerTurn = true; 
break; 
case "second_move_btn": 
_fiveChess.isPlayerTurn = false; 
break; 
case "replay_btn": 
_fiveChess.resetChessBoard(); 
if (_fiveChess.isGameStart) {//点重玩 
_fiveChess.gameOver(); 
} 
else { //点开始 
_fiveChess.gameStart(); 
} 
break; 
} 
if (id !== "replay_btn") { 
$(this).addClass("selected").siblings().removeClass("selected"); 
} 
}); 
this.resetChessBoard(); 
$("#result_info").html("胜率:" + (this.winGames * 100 / this.totalGames | 0) + "%"); 
}, 
//重置棋盘 
resetChessBoard: function () { 
$("div.chessboard").html(this.chessBoardHtml); 
$("#result_tips").html(""); 
this.isGameOver = false; 
this.isPlayerTurn = $("#first_move_btn").hasClass("selected"); 
//初始化棋子状态 
var i, j; 
for (i = 0; i < 15; i++) { 
this.chessArr[i] = []; 
for (j = 0; j < 15; j++) { 
this.chessArr[i][j] = this.NO_CHESS; 
} 
} 
//player下棋事件 
var _fiveChess = this; 
$("div.chessboard div").click(function () { 
if (!_fiveChess.isPlayerTurn || _fiveChess.isGameOver) { 
return; 
} 
if (!_fiveChess.isGameStart) { 
_fiveChess.gameStart(); 
} 
var index = $(this).index(), 
i = index / 15 | 0, 
j = index % 15; 
if (_fiveChess.chessArr[i][j] === _fiveChess.NO_CHESS) { 
_fiveChess.playChess(i, j, _fiveChess.humanPlayer); 
if (i === 0 && j === 0) { 
$(this).removeClass("hover-up-left"); 
} 
else if (i === 0 && j === 14) { 
$(this).removeClass("hover-up-right"); 
} 
else if (i === 14 && j === 0) { 
$(this).removeClass("hover-down-left"); 
} 
else if (i === 14 && j === 14) { 
$(this).removeClass("hover-down-right"); 
} 
else if (i === 0) { 
$(this).removeClass("hover-up"); 
} 
else if (i === 14) { 
$(this).removeClass("hover-down"); 
} 
else if (j === 0) { 
$(this).removeClass("hover-left"); 
} 
else if (j === 14) { 
$(this).removeClass("hover-right"); 
} 
else { 
$(this).removeClass("hover"); 
} 
_fiveChess.playerLastChess = [i, j]; 
_fiveChess.playerWinOrNot(i, j); 
} 
}); 
//鼠标在棋盘上移动效果 
$("div.chessboard div").hover( 
function () { 
if (!_fiveChess.isPlayerTurn || _fiveChess.isGameOver) { return; } 
var index = $(this).index(), 
i = index / 15 | 0, 
j = index % 15; 
if (_fiveChess.chessArr[i][j] === _fiveChess.NO_CHESS) { 
if (i === 0 && j === 0) { 
$(this).addClass("hover-up-left"); 
} 
else if (i === 0 && j === 14) { 
$(this).addClass("hover-up-right"); 
} 
else if (i === 14 && j === 0) { 
$(this).addClass("hover-down-left"); 
} 
else if (i === 14 && j === 14) { 
$(this).addClass("hover-down-right"); 
} 
else if (i === 0) { 
$(this).addClass("hover-up"); 
} 
else if (i === 14) { 
$(this).addClass("hover-down"); 
} 
else if (j === 0) { 
$(this).addClass("hover-left"); 
} 
else if (j === 14) { 
$(this).addClass("hover-right"); 
} 
else { 
$(this).addClass("hover"); 
} 
} 
}, 
function () { 
if (!_fiveChess.isPlayerTurn || _fiveChess.isGameOver) { return; } 
var index = $(this).index(), 
i = index / 15 | 0, 
j = index % 15; 
if (i === 0 && j === 0) { 
$(this).removeClass("hover-up-left"); 
} 
else if (i === 0 && j === 14) { 
$(this).removeClass("hover-up-right"); 
} 
else if (i === 14 && j === 0) { 
$(this).removeClass("hover-down-left"); 
} 
else if (i === 14 && j === 14) { 
$(this).removeClass("hover-down-right"); 
} 
else if (i === 0) { 
$(this).removeClass("hover-up"); 
} 
else if (i === 14) { 
$(this).removeClass("hover-down"); 
} 
else if (j === 0) { 
$(this).removeClass("hover-left"); 
} 
else if (j === 14) { 
$(this).removeClass("hover-right"); 
} 
else { 
$(this).removeClass("hover"); 
} 
} 
); 
}, 
gameStart: function () { 
this.totalGames++; 
cookieHandle.setCookie({ name: "totalGames", value: this.totalGames, expiresHours: 365 * 24 }); 
//AI先手 
if (!this.isPlayerTurn) { 
this.AImoveChess(); 
} 
this.isGameStart = true; 
$(".operating-panel p a").addClass("disable"); 
$("#replay_btn").html("重玩"); 
}, 
gameOver: function () { 
this.isGameStart = false; 
$(".operating-panel a").removeClass("disable"); 
$("#replay_btn").html("开始"); 
$("#result_info").html("胜率:" + (this.winGames * 100 / this.totalGames | 0) + "%"); 
}, 
//下棋 i行,j列,color颜色 
playChess: function (i, j, color) { 
this.chessArr[i][j] = color === "black" ? this.BLACK_CHESS : this.WHITE_CHESS; 
if (color === this.AIPlayer) { 
$("div.chessboard div." + color + "-last").addClass(color).removeClass(color + "-last"); 
$("div.chessboard div:eq(" + (i * 15 + j) + ")").addClass(color + "-last"); 
} 
else { 
$("div.chessboard div:eq(" + (i * 15 + j) + ")").addClass(color); 
} 
}, 
//玩家是否取胜 
playerWinOrNot: function (i, j) { 
var nums = 1, //连续棋子个数 
chessColor = this.humanPlayer === "black" ? this.BLACK_CHESS : this.WHITE_CHESS, 
m, n; 
//x方向 
for (m = j - 1; m >= 0; m--) { 
if (this.chessArr[i][m] === chessColor) { 
nums++; 
} 
else { 
break; 
} 
} 
for (m = j + 1; m < 15; m++) { 
if (this.chessArr[i][m] === chessColor) { 
nums++; 
} 
else { 
break; 
} 
} 
if (nums >= 5) { 
this.playerWin(); 
return; 
} 
else { 
nums = 1; 
} 
//y方向 
for (m = i - 1; m >= 0; m--) { 
if (this.chessArr[m][j] === chessColor) { 
nums++; 
} 
else { 
break; 
} 
} 
for (m = i + 1; m < 15; m++) { 
if (this.chessArr[m][j] === chessColor) { 
nums++; 
} 
else { 
break; 
} 
} 
if (nums >= 5) { 
this.playerWin(); 
return; 
} 
else { 
nums = 1; 
} 
//左斜方向 
for (m = i - 1, n = j - 1; m >= 0 && n >= 0; m--, n--) { 
if (this.chessArr[m][n] === chessColor) { 
nums++; 
} 
else { 
break; 
} 
} 
for (m = i + 1, n = j + 1; m < 15 && n < 15; m++, n++) { 
if (this.chessArr[m][n] === chessColor) { 
nums++; 
} 
else { 
break; 
} 
} 
if (nums >= 5) { 
this.playerWin(); 
return; 
} 
else { 
nums = 1; 
} 
//右斜方向 
for (m = i - 1, n = j + 1; m >= 0 && n < 15; m--, n++) { 
if (this.chessArr[m][n] === chessColor) { 
nums++; 
} 
else { 
break; 
} 
} 
for (m = i + 1, n = j - 1; m < 15 && n >= 0; m++, n--) { 
if (this.chessArr[m][n] === chessColor) { 
nums++; 
} 
else { 
break; 
} 
} 
if (nums >= 5) { 
this.playerWin(); 
return; 
} 
this.AImoveChess(); 
}, 
playerWin: function () { 
this.winGames++; 
cookieHandle.setCookie({ name: "winGames", value: this.winGames, expiresHours: 365 * 24 }); 
this.showResult(true); 
this.gameOver(); 
}, 
//AI下棋 
AImoveChess: function () { 
this.isPlayerTurn = false; 
var maxX = 0, 
maxY = 0, 
maxWeight = 0, 
i, j, tem; 
for (i = 14; i >= 0; i--) { 
for (j = 14; j >= 0; j--) { 
if (this.chessArr[i][j] !== this.NO_CHESS) { 
continue; 
} 
tem = this.computeWeight(i, j); 
if (tem > maxWeight) { 
maxWeight = tem; 
maxX = i; 
maxY = j; 
} 
} 
} 
this.playChess(maxX, maxY, this.AIPlayer); 
this.AILastChess = [maxX, maxY]; 
if ((maxWeight >= 100000 && maxWeight < 250000) || (maxWeight >= 500000)) { 
this.showResult(false); 
this.gameOver(); 
} 
else { 
this.isPlayerTurn = true; 
} 
}, 
showResult: function(isPlayerWin) { 
if (isPlayerWin) { 
$("#result_tips").html("恭喜你获胜!"); 
} 
else { 
$("#result_tips").html("哈哈,你输咯!"); 
} 
this.isGameOver = true; 
this.showWinChesses(isPlayerWin); 
}, 
//标记显示获胜棋子 
showWinChesses: function (isPlayerWin) { 
var nums = 1, //连续棋子个数 
lineChess = [],//连续棋子位置 
i, 
j, 
chessColor, 
m, n; 
if (isPlayerWin) { 
chessColor = this.humanPlayer === "black" ? this.BLACK_CHESS : this.WHITE_CHESS; 
i = this.playerLastChess[0]; 
j = this.playerLastChess[1]; 
} 
else { 
chessColor = this.AIPlayer === "black" ? this.BLACK_CHESS : this.WHITE_CHESS; 
i = this.AILastChess[0]; 
j = this.AILastChess[1]; 
} 
$("div.chessboard div." + this.AIPlayer + "-last").addClass(this.AIPlayer).removeClass(this.AIPlayer + "-last"); 
//x方向 
lineChess[0] = [i]; 
lineChess[1] = [j]; 
for (m = j - 1; m >= 0; m--) { 
if (this.chessArr[i][m] === chessColor) { 
lineChess[0][nums] = i; 
lineChess[1][nums] = m; 
nums++; 
} 
else { 
break; 
} 
} 
for (m = j + 1; m < 15; m++) { 
if (this.chessArr[i][m] === chessColor) { 
lineChess[0][nums] = i; 
lineChess[1][nums] = m; 
nums++; 
} 
else { 
break; 
} 
} 
if (nums >= 5) { 
for (k = nums - 1; k >= 0; k--) { 
this.markChess(lineChess[0][k] * 15 + lineChess[1][k], isPlayerWin ? this.humanPlayer : this.AIPlayer); 
} 
return; 
} 
//y方向 
nums = 1; 
lineChess[0] = [i]; 
lineChess[1] = [j]; 
for (m = i - 1; m >= 0; m--) { 
if (this.chessArr[m][j] === chessColor) { 
lineChess[0][nums] = m; 
lineChess[1][nums] = j; 
nums++; 
} 
else { 
break; 
} 
} 
for (m = i + 1; m < 15; m++) { 
if (this.chessArr[m][j] === chessColor) { 
lineChess[0][nums] = m; 
lineChess[1][nums] = j; 
nums++; 
} 
else { 
break; 
} 
} 
if (nums >= 5) { 
for (k = nums - 1; k >= 0; k--) { 
this.markChess(lineChess[0][k] * 15 + lineChess[1][k], isPlayerWin ? this.humanPlayer : this.AIPlayer); 
} 
return; 
} 
//左斜方向 
nums = 1; 
lineChess[0] = [i]; 
lineChess[1] = [j]; 
for (m = i - 1, n = j - 1; m >= 0 && n >= 0; m--, n--) { 
if (this.chessArr[m][n] === chessColor) { 
lineChess[0][nums] = m; 
lineChess[1][nums] = n; 
nums++; 
} 
else { 
break; 
} 
} 
for (m = i + 1, n = j + 1; m < 15 && n < 15; m++, n++) { 
if (this.chessArr[m][n] === chessColor) { 
lineChess[0][nums] = m; 
lineChess[1][nums] = n; 
nums++; 
} 
else { 
break; 
} 
} 
if (nums >= 5) { 
for (k = nums - 1; k >= 0; k--) { 
this.markChess(lineChess[0][k] * 15 + lineChess[1][k], isPlayerWin ? this.humanPlayer : this.AIPlayer); 
} 
return; 
} 
//右斜方向 
nums = 1; 
lineChess[0] = [i]; 
lineChess[1] = [j]; 
for (m = i - 1, n = j + 1; m >= 0 && n < 15; m--, n++) { 
if (this.chessArr[m][n] === chessColor) { 
lineChess[0][nums] = m; 
lineChess[1][nums] = n; 
nums++; 
} 
else { 
break; 
} 
} 
for (m = i + 1, n = j - 1; m < 15 && n >= 0; m++, n--) { 
if (this.chessArr[m][n] === chessColor) { 
lineChess[0][nums] = m; 
lineChess[1][nums] = n; 
nums++; 
} 
else { 
break; 
} 
} 
if (nums >= 5) { 
for (k = nums - 1; k >= 0; k--) { 
this.markChess(lineChess[0][k] * 15 + lineChess[1][k], isPlayerWin ? this.humanPlayer : this.AIPlayer); 
} 
} 
}, 
markChess: function (pos, color) { 
$("div.chessboard div:eq(" + pos + ")").removeClass(color).addClass(color + "-last"); 
}, 
//下子到i,j X方向 结果: 多少连子 两边是否截断 
putDirectX: function (i, j, chessColor) { 
var m, n, 
nums = 1, 
side1 = false, 
side2 = false; 
for (m = j - 1; m >= 0; m--) { 
if (this.chessArr[i][m] === chessColor) { 
nums++; 
} 
else { 
if (this.chessArr[i][m] === this.NO_CHESS) { 
side1 = true; 
} 
break; 
} 
} 
for (m = j + 1; m < 15; m++) { 
if (this.chessArr[i][m] === chessColor) { 
nums++; 
} 
else { 
if (this.chessArr[i][m] === this.NO_CHESS) { 
side2 = true; 
} 
break; 
} 
} 
return {"nums": nums, "side1": side1, "side2": side2}; 
}, 
//下子到i,j Y方向 结果 
putDirectY: function (i, j, chessColor) { 
var m, n, 
nums = 1, 
side1 = false, 
side2 = false; 
for (m = i - 1; m >= 0; m--) { 
if (this.chessArr[m][j] === chessColor) { 
nums++; 
} 
else { 
if (this.chessArr[m][j] === this.NO_CHESS) { 
side1 = true; 
} 
break; 
} 
} 
for (m = i + 1; m < 15; m++) { 
if (this.chessArr[m][j] === chessColor) { 
nums++; 
} 
else { 
if (this.chessArr[m][j] === this.NO_CHESS) { 
side2 = true; 
} 
break; 
} 
} 
return {"nums": nums, "side1": side1, "side2": side2}; 
}, 
//下子到i,j XY方向 结果 
putDirectXY: function (i, j, chessColor) { 
var m, n, 
nums = 1, 
side1 = false, 
side2 = false; 
for (m = i - 1, n = j - 1; m >= 0 && n >= 0; m--, n--) { 
if (this.chessArr[m][n] === chessColor) { 
nums++; 
} 
else { 
if (this.chessArr[m][n] === this.NO_CHESS) { 
side1 = true; 
} 
break; 
} 
} 
for (m = i + 1, n = j + 1; m < 15 && n < 15; m++, n++) { 
if (this.chessArr[m][n] === chessColor) { 
nums++; 
} 
else { 
if (this.chessArr[m][n] === this.NO_CHESS) { 
side2 = true; 
} 
break; 
} 
} 
return {"nums": nums, "side1": side1, "side2": side2}; 
}, 
putDirectYX: function (i, j, chessColor) { 
var m, n, 
nums = 1, 
side1 = false, 
side2 = false; 
for (m = i - 1, n = j + 1; m >= 0 && n < 15; m--, n++) { 
if (this.chessArr[m][n] === chessColor) { 
nums++; 
} 
else { 
if (this.chessArr[m][n] === this.NO_CHESS) { 
side1 = true; 
} 
break; 
} 
} 
for (m = i + 1, n = j - 1; m < 15 && n >= 0; m++, n--) { 
if (this.chessArr[m][n] === chessColor) { 
nums++; 
} 
else { 
if (this.chessArr[m][n] === this.NO_CHESS) { 
side2 = true; 
} 
break; 
} 
} 
return {"nums": nums, "side1": side1, "side2": side2}; 
}, 
//计算下子至i,j的权重 
computeWeight: function (i, j) { 
var weight = 14 - (Math.abs(i - 7) + Math.abs(j - 7)), //基于棋盘位置权重 
pointInfo = {},//某点下子后连子信息 
chessColor = this.AIPlayer === "black" ? this.BLACK_CHESS : this.WHITE_CHESS; 
//x方向 
pointInfo = this.putDirectX(i, j, chessColor); 
weight += this.weightStatus(pointInfo.nums, pointInfo.side1, pointInfo.side2, true);//AI下子权重 
pointInfo = this.putDirectX(i, j, -chessColor); 
weight += this.weightStatus(pointInfo.nums, pointInfo.side1, pointInfo.side2, false);//player下子权重 
//y方向 
pointInfo = this.putDirectY(i, j, chessColor); 
weight += this.weightStatus(pointInfo.nums, pointInfo.side1, pointInfo.side2, true);//AI下子权重 
pointInfo = this.putDirectY(i, j, -chessColor); 
weight += this.weightStatus(pointInfo.nums, pointInfo.side1, pointInfo.side2, false);//player下子权重 
//左斜方向 
pointInfo = this.putDirectXY(i, j, chessColor); 
weight += this.weightStatus(pointInfo.nums, pointInfo.side1, pointInfo.side2, true);//AI下子权重 
pointInfo = this.putDirectXY(i, j, -chessColor); 
weight += this.weightStatus(pointInfo.nums, pointInfo.side1, pointInfo.side2, false);//player下子权重 
//右斜方向 
pointInfo = this.putDirectYX(i, j, chessColor); 
weight += this.weightStatus(pointInfo.nums, pointInfo.side1, pointInfo.side2, true);//AI下子权重 
pointInfo = this.putDirectYX(i, j, -chessColor); 
weight += this.weightStatus(pointInfo.nums, pointInfo.side1, pointInfo.side2, false);//player下子权重 
return weight; 
}, 
//权重方案 独:两边为空可下子,单:一边为空 
weightStatus: function (nums, side1, side2, isAI) { 
var weight = 0; 
switch (nums) { 
case 1: 
if (side1 && side2) { 
weight = isAI ? 15 : 10;//独一 
} 
break; 
case 2: 
if (side1 && side2) { 
weight = isAI ? 100 : 50;//独二 
} 
else if (side1 || side2) { 
weight = isAI ? 10 : 5;//单二 
} 
break; 
case 3: 
if (side1 && side2) { 
weight = isAI ? 500 : 200;//独三 
} 
else if (side1 || side2) { 
weight = isAI ? 30 : 20;//单三 
} 
break; 
case 4: 
if (side1 && side2) { 
weight = isAI ? 5000 : 2000;//独四 
} 
else if (side1 || side2) { 
weight = isAI ? 400 : 100;//单四 
} 
break; 
case 5: 
weight = isAI ? 100000 : 10000;//五 
break; 
default: 
weight = isAI ? 500000 : 250000; 
break; 
} 
return weight; 
} 
}; 
</script> 
</head> 
<body> 
<div class="wrapper"> 
<div class="chessboard"> 
<!-- top line --> 
<div class="chess-top"></div> 
<div class="chess-top"></div> 
<div class="chess-top"></div> 
<div class="chess-top"></div> 
<div class="chess-top"></div> 
<div class="chess-top"></div> 
<div class="chess-top"></div> 
<div class="chess-top"></div> 
<div class="chess-top"></div> 
<div class="chess-top"></div> 
<div class="chess-top"></div> 
<div class="chess-top"></div> 
<div class="chess-top"></div> 
<div class="chess-top"></div> 
<div class="chess-top chess-right"></div> 
<!-- line 1 --> 
<div class="chess-left"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-right"></div> 
<!-- line 2 --> 
<div class="chess-left"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-right"></div> 
<!-- line 3 --> 
<div class="chess-left"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-right"></div> 
<!-- line 4 --> 
<div class="chess-left"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-right"></div> 
<!-- line 5 --> 
<div class="chess-left"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-right"></div> 
<!-- line 6 --> 
<div class="chess-left"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-right"></div> 
<!-- line 7 --> 
<div class="chess-left"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-right"></div> 
<!-- line 8 --> 
<div class="chess-left"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-right"></div> 
<!-- line 9 --> 
<div class="chess-left"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-right"></div> 
<!-- line 10 --> 
<div class="chess-left"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-right"></div> 
<!-- line 11 --> 
<div class="chess-left"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-right"></div> 
<!-- line 12 --> 
<div class="chess-left"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-right"></div> 
<!-- line 13 --> 
<div class="chess-left"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-middle"></div> 
<div class="chess-right"></div> 
<!-- bottom line --> 
<div class="chess-bottom"></div> 
<div class="chess-bottom"></div> 
<div class="chess-bottom"></div> 
<div class="chess-bottom"></div> 
<div class="chess-bottom"></div> 
<div class="chess-bottom"></div> 
<div class="chess-bottom"></div> 
<div class="chess-bottom"></div> 
<div class="chess-bottom"></div> 
<div class="chess-bottom"></div> 
<div class="chess-bottom"></div> 
<div class="chess-bottom"></div> 
<div class="chess-bottom"></div> 
<div class="chess-bottom"></div> 
<div class="chess-bottom chess-right"></div> 
</div> 
<div class="operating-panel"> 
<p> 
<a id="black_btn" class="btn selected" href="#">黑子</a> 
<a id="white_btn" class="btn" href="#">白子</a> 
</p> 
<p> 
<a id="first_move_btn" class="btn selected" href="#">先手</a> 
<a id="second_move_btn" class="btn" href="#">后手</a> 
</p> 
<a id="replay_btn" class="btn" href="#">开始</a> 
<p id="result_info">胜率:100%</p> 
<p id="result_tips"></p> 
</div> 
<div style="display: none"> 
<!-- 图片需合并 减少http请求数 --> 
<img src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/black.png" alt="preload" /> 
<img src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/white.png" alt="preload" /> 
<img src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover.png" alt="preload" /> 
<img src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_up.png" alt="preload" /> 
<img src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_down.png" alt="preload" /> 
<img src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_up_left.png" alt="preload" /> 
<img src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_up_right.png" alt="preload" /> 
<img src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_left.png" alt="preload" /> 
<img src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_right.png" alt="preload" /> 
<img src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_down_left.png" alt="preload" /> 
<img src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/hover_down_right.png" alt="preload" /> 
<img src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/black_last.png" alt="preload" /> 
<img src="http://sandbox.runjs.cn/uploads/rs/102/r2dy3tyw/white_last.png" alt="preload" /> 
</div> 
</div> 
</body> 
</html>

以上就是纯JS实现五子棋游戏兼容各浏览器(附源码)的详细内容,更多关于JS 五子棋的资料请关注三水点靠木其它相关文章!

Javascript 相关文章推荐
JavaScript和ActionScript的交互实现代码
Aug 01 Javascript
javascript中的startWith和endWith的几种实现方法
May 07 Javascript
Jquery Post处理后不进入回调的原因及解决方法
Jul 15 Javascript
jquery中的常用事件bind、hover、toggle等示例介绍
Jul 21 Javascript
javascript实现iframe框架延时加载的方法
Oct 30 Javascript
jQuery函数map()和each()介绍及异同点分析
Nov 08 Javascript
详解使用Vue.Js结合Jquery Ajax加载数据的两种方式
Jan 10 Javascript
Vue表单验证插件的制作过程
Apr 01 Javascript
AngularJS解决ng-if中的ng-model值无效的问题
Jun 21 Javascript
Angular4集成ng2-file-upload的上传组件
Mar 14 Javascript
Javascript实现鼠标点击冒泡特效
Dec 24 Javascript
小程序双头slider选择器的实现示例
Mar 31 Javascript
jquery仿京东导航/仿淘宝商城左侧分类导航下拉菜单效果
Apr 24 #Javascript
基于jQuery实现图片的前进与后退功能
Apr 24 #Javascript
查看图片(前进后退)功能实现js代码
Apr 24 #Javascript
jQuery判断密码强度实现思路及代码
Apr 24 #Javascript
window.location.reload()方法刷新页面弹出要再次显示该网页对话框
Apr 24 #Javascript
基于JavaScript自定义构造函数的详解说明
Apr 24 #Javascript
Javascript new Date().valueOf()的作用与时间戳由来详解
Apr 24 #Javascript
You might like
PHP读取网页文件内容的实现代码(fopen,curl等)
2011/06/23 PHP
php的POSIX 函数以及进程测试的深入分析
2013/06/03 PHP
非常全面的php日期时间运算汇总
2015/11/04 PHP
PHP实现广度优先搜索算法(BFS,Broad First Search)详解
2017/09/16 PHP
Laravel5.1 框架Request请求操作常见用法实例分析
2020/01/04 PHP
JavaScript Cookie的读取和写入函数
2009/12/08 Javascript
使用dynatrace-ajax跟踪JavaScript的性能
2010/04/12 Javascript
利用js实现遮罩以及弹出可移动登录窗口
2013/07/08 Javascript
原生JS实现仿淘宝网左侧商品分类菜单效果代码
2015/09/10 Javascript
BootStrap制作导航条实例代码
2016/05/06 Javascript
JavaScript实现拖拽元素对齐到网格(每次移动固定距离)
2016/11/30 Javascript
javascript中innerHTML 获取或替换html内容的实现代码
2020/03/17 Javascript
Python中functools模块函数解析
2017/03/12 Python
Python类的动态修改的实例方法
2017/03/24 Python
Python算术运算符实例详解
2017/05/31 Python
Python 网页解析HTMLParse的实例详解
2017/08/10 Python
Python语言描述机器学习之Logistic回归算法
2017/12/21 Python
python进行两个表格对比的方法
2018/06/27 Python
对Python中plt的画图函数详解
2018/11/07 Python
python 运用Django 开发后台接口的实例
2018/12/11 Python
Python实现九宫格式的朋友圈功能内附“马云”朋友圈
2019/05/07 Python
Django 配置多站点多域名的实现步骤
2019/05/17 Python
python迭代器常见用法实例分析
2019/11/22 Python
Python Matplotlib绘图基础知识代码解析
2020/08/31 Python
CSS3 Pie工具推荐--让IE6-8支持一些优秀的CSS3特性
2014/09/02 HTML / CSS
CSS3让登陆面板3D旋转起来
2016/05/03 HTML / CSS
SNIDEL官网:日本VIVI杂志人气少女第一品牌
2020/03/12 全球购物
体育纪念品、亲笔签名的体育收藏品:Steiner Sports
2020/07/31 全球购物
工业自动化专业毕业生推荐信
2013/11/18 职场文书
《学棋》教后反思
2014/04/14 职场文书
投资合作协议书
2014/04/17 职场文书
美术兴趣小组活动总结
2014/07/07 职场文书
群众路线组织生活会发言材料
2014/10/17 职场文书
北京故宫导游词
2015/01/31 职场文书
好好学习保证书
2015/02/26 职场文书
python爬虫--selenium模块
2021/03/31 Python