HTML5超炫酷粒子效果的进度条的实现示例


Posted in HTML / CSS onAugust 23, 2019

这是一款基于HTML5和JavaScript的进度条应用,这款进度条插件非常有特点,它在进度展示的时候呈现粒子的动画效果,也就是说,进度条在滑动的同时,会产生一些小粒子掉落下来,效果非常酷。另外还有一个特点是随着进度的变化,进度条的颜色也会变化。

HTML5超炫酷粒子效果的进度条的实现示例

JavaScript代码

/*========================================================*/  
/* Light Loader
/*========================================================*/
var lightLoader = function(c, cw, ch){

    var _this = this;
    this.c = c;
    this.ctx = c.getContext('2d');
    this.cw = cw;
    this.ch = ch;           

    this.loaded = 0;
    this.loaderSpeed = .6;
    this.loaderHeight = 10;
    this.loaderWidth = 310;             
    this.loader = {
        x: (this.cw/2) - (this.loaderWidth/2),
        y: (this.ch/2) - (this.loaderHeight/2)
    };
    this.particles = [];
    this.particleLift = 180;
    this.hueStart = 0
    this.hueEnd = 120;
    this.hue = 0;
    this.gravity = .15;
    this.particleRate = 4;  

    /*========================================================*/    
    /* Initialize
    /*========================================================*/
    this.init = function(){
        this.loop();
    };

    /*========================================================*/    
    /* Utility Functions
    /*========================================================*/                
    this.rand = function(rMi, rMa){return ~~((Math.random()*(rMa-rMi+1))+rMi);};
    this.hitTest = function(x1, y1, w1, h1, x2, y2, w2, h2){return !(x1 + w1 < x2 || x2 + w2 < x1 || y1 + h1 < y2 || y2 + h2 < y1);};

    /*========================================================*/    
    /* Update Loader
    /*========================================================*/
    this.updateLoader = function(){
        if(this.loaded < 100){
            this.loaded += this.loaderSpeed;
        } else {
            this.loaded = 0;
        }
    };

    /*========================================================*/    
    /* Render Loader
    /*========================================================*/
    this.renderLoader = function(){
        this.ctx.fillStyle = '#000';
        this.ctx.fillRect(this.loader.x, this.loader.y, this.loaderWidth, this.loaderHeight);

        this.hue = this.hueStart + (this.loaded/100)*(this.hueEnd - this.hueStart);

        var newWidth = (this.loaded/100)*this.loaderWidth;
        this.ctx.fillStyle = 'hsla('+this.hue+', 100%, 40%, 1)';
        this.ctx.fillRect(this.loader.x, this.loader.y, newWidth, this.loaderHeight);

        this.ctx.fillStyle = '#222';
        this.ctx.fillRect(this.loader.x, this.loader.y, newWidth, this.loaderHeight/2);
    };  

    /*========================================================*/    
    /* Particles
    /*========================================================*/
    this.Particle = function(){                 
        this.x = _this.loader.x + ((_this.loaded/100)*_this.loaderWidth) - _this.rand(0, 1);
        this.y = _this.ch/2 + _this.rand(0,_this.loaderHeight)-_this.loaderHeight/2;
        this.vx = (_this.rand(0,4)-2)/100;
        this.vy = (_this.rand(0,_this.particleLift)-_this.particleLift*2)/100;
        this.width = _this.rand(1,4)/2;
        this.height = _this.rand(1,4)/2;
        this.hue = _this.hue;
    };

    this.Particle.prototype.update = function(i){
        this.vx += (_this.rand(0,6)-3)/100; 
        this.vy += _this.gravity;
        this.x += this.vx;
        this.y += this.vy;

        if(this.y > _this.ch){
            _this.particles.splice(i, 1);
        }                   
    };

    this.Particle.prototype.render = function(){
        _this.ctx.fillStyle = 'hsla('+this.hue+', 100%, '+_this.rand(50,70)+'%, '+_this.rand(20,100)/100+')';
        _this.ctx.fillRect(this.x, this.y, this.width, this.height);
    };

    this.createParticles = function(){
        var i = this.particleRate;
        while(i--){
            this.particles.push(new this.Particle());
        };
    };

    this.updateParticles = function(){                  
        var i = this.particles.length;                      
        while(i--){
            var p = this.particles[i];
            p.update(i);                                            
        };                      
    };

    this.renderParticles = function(){
        var i = this.particles.length;                      
        while(i--){
            var p = this.particles[i];
            p.render();                                         
        };                  
    };

    /*========================================================*/    
    /* Clear Canvas
    /*========================================================*/
    this.clearCanvas = function(){
        this.ctx.globalCompositeOperation = 'source-over';
        this.ctx.clearRect(0,0,this.cw,this.ch);                    
        this.ctx.globalCompositeOperation = 'lighter';
    };

    /*========================================================*/    
    /* Animation Loop
    /*========================================================*/
    this.loop = function(){
        var loopIt = function(){
            requestAnimationFrame(loopIt, _this.c);
            _this.clearCanvas();

            _this.createParticles();

            _this.updateLoader();
            _this.updateParticles();

            _this.renderLoader();
            _this.renderParticles();

        };
        loopIt();                   
    };

};

/*========================================================*/    
/* Check Canvas Support
/*========================================================*/
var isCanvasSupported = function(){
    var elem = document.createElement('canvas');
    return !!(elem.getContext && elem.getContext('2d'));
};

/*========================================================*/    
/* Setup requestAnimationFrame
/*========================================================*/
var setupRAF = function(){
    var lastTime = 0;
    var vendors = ['ms', 'moz', 'webkit', 'o'];
    for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x){
        window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame'];
        window.cancelAnimationFrame = window[vendors[x]+'CancelAnimationFrame'] || window[vendors[x]+'CancelRequestAnimationFrame'];
    };

    if(!window.requestAnimationFrame){
        window.requestAnimationFrame = function(callback, element){
            var currTime = new Date().getTime();
            var timeToCall = Math.max(0, 16 - (currTime - lastTime));
            var id = window.setTimeout(function() { callback(currTime + timeToCall); }, timeToCall);
            lastTime = currTime + timeToCall;
            return id;
        };
    };

    if (!window.cancelAnimationFrame){
        window.cancelAnimationFrame = function(id){
            clearTimeout(id);
        };
    };
};          

/*========================================================*/    
/* Define Canvas and Initialize
/*========================================================*/
if(isCanvasSupported){
  var c = document.createElement('canvas');
  c.width = 400;
  c.height = 100;           
  var cw = c.width;
  var ch = c.height;    
  document.body.appendChild(c); 
  var cl = new lightLoader(c, cw, ch);              

  setupRAF();
  cl.init();
}

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持三水点靠木。

HTML / CSS 相关文章推荐
彻底弄明白CSS3的Media Queries(跨平台设计)
Jul 27 HTML / CSS
基于CSS3实现的黑色个性导航菜单效果
Sep 14 HTML / CSS
css3 flex实现div内容水平垂直居中的几种方法
Mar 27 HTML / CSS
Html5 postMessage实现跨域消息传递
Mar 11 HTML / CSS
HTML5之多线程(Web Worker)
Jan 02 HTML / CSS
HTML5添加鼠标悬浮音响效果不使用FLASH
Apr 23 HTML / CSS
html5定位并在百度地图上显示的示例
Apr 27 HTML / CSS
HTML5不支持标签和新增标签详解
Jun 27 HTML / CSS
html5 div布局与table布局详解
Nov 16 HTML / CSS
HTML5 Canvas 实现圆形进度条并显示数字百分比效果示例
Aug 18 HTML / CSS
基于canvas的骨骼动画的示例代码
Jun 12 HTML / CSS
HTML+CSS 实现顶部导航栏菜单制作
Jun 03 HTML / CSS
HTML5语义化元素你真的用对了吗
Aug 22 #HTML / CSS
解决HTML5中滚动到底部的事件问题
Aug 22 #HTML / CSS
手摸手教你用canvas实现给图片添加平铺水印的实现
Aug 20 #HTML / CSS
html5 canvas实现给图片添加平铺水印
Aug 20 #HTML / CSS
导出HTML5 Canvas图片并上传服务器功能
Aug 16 #HTML / CSS
HTML5自定义属性的问题分析
Aug 16 #HTML / CSS
HTML5实现视频弹幕功能
Aug 09 #HTML / CSS
You might like
让这部DC动画新作刷新你的认知
2020/03/03 欧美动漫
PHP使用mysqli操作MySQL数据库的简单方法
2017/02/04 PHP
PHP7创建销毁session的实例方法
2020/02/03 PHP
htm调用JS代码
2007/03/15 Javascript
js 数值项目的格式化函数代码
2010/05/14 Javascript
jquery中eq和get的区别与使用方法
2011/04/14 Javascript
jquery ajax请求实例深入解析
2012/11/26 Javascript
jQuery获取注册信息并提示实现代码
2013/04/21 Javascript
如何使用jQuery来处理图片坏链具体实现步骤
2013/05/02 Javascript
js中的屏蔽的使用示例
2013/07/30 Javascript
js对table的td进行相同内容合并示例详解
2013/12/27 Javascript
jQuery拖动div、移动div、弹出层实现原理及示例
2014/04/08 Javascript
浅谈JavaScript字符集
2014/05/22 Javascript
javascript数组去重方法汇总
2015/04/23 Javascript
jQuery滚动新闻实现代码
2016/06/26 Javascript
Vue.js计算属性computed与watch(5)
2016/12/09 Javascript
Angular JS 生成动态二维码的方法
2017/02/23 Javascript
xmlplus组件设计系列之按钮(2)
2017/04/26 Javascript
javascript帧动画(实例讲解)
2017/09/02 Javascript
Thinkjs3新手入门之添加一个新的页面
2017/12/06 Javascript
Vuex中mutations与actions的区别详解
2018/03/01 Javascript
js实现轮播图效果 纯js实现图片自动切换
2020/08/09 Javascript
python开启多个子进程并行运行的方法
2015/04/18 Python
Python控制多进程与多线程并发数总结
2016/10/26 Python
Python之inspect模块实现获取加载模块路径的方法
2018/10/16 Python
Python文件常见操作实例分析【读写、遍历】
2018/12/10 Python
Python Flask 搭建微信小程序后台详解
2019/05/06 Python
python版DDOS攻击脚本
2019/06/12 Python
django ModelForm修改显示缩略图 imagefield类型的实例
2019/07/28 Python
python os.fork() 循环输出方法
2019/08/08 Python
python实现批量转换图片为黑白
2020/06/16 Python
python中@contextmanager实例用法
2021/02/07 Python
德国最新街头服饰网上商店:BODYCHECK
2019/09/15 全球购物
一套Delphi的笔试题二
2013/05/11 面试题
CSS实现章节添加自增序号的方法
2021/06/23 HTML / CSS