Python实现模拟时钟代码推荐


Posted in Python onNovember 08, 2015

Python实现模拟时钟代码推荐

# coding=utf8
import sys, pygame, math, random
from pygame.locals import *
from datetime import datetime, date, time
 
 
def print_text(font, x, y, text, color=(255,255,255)):
  imgtext = font.render(text, True, color)
  screen.blit(imgtext, (x,y))
 
def wrap_angle(angle):
  return abs(angle%360)
 
# main
pygame.init()
screen = pygame.display.set_mode((600,500))
pygame.display.set_caption("CLOCK")
font = pygame.font.Font(None, 36)
orange = 220,180,0
white = 255,255,255
yellow = 255,255,0
pink = 255,100,100
 
pos_x = 300
pos_y = 250
radius = 250
angle = 360
 
# repeating loop
while True:
  for event in pygame.event.get():
    if event.type == QUIT:
      sys.exit()
 
  keys = pygame.key.get_pressed()
  if keys[K_ESCAPE]:
    sys.exit()
 
  screen.fill((0,0,100))
 
  # draw circle
  pygame.draw.circle(screen, white, (pos_x,pos_y), radius, 6)
 
  # draw the clock number 1-12
  for n in range(1,13):
    angle = math.radians(n*(360/12)-90)
    x = math.cos(angle)*(radius-20)-10
    y = math.sin(angle)*(radius-20)-10
    print_text(font, pos_x+x, pos_y+y, str(n))
 
  # get the time of day
  today = datetime.today()
  hours = today.hour%12
  minutes = today.minute
  seconds = today.second
 
  # draw the hours hand
  hour_angle = wrap_angle(hours*(360/12)-90)
  hour_angle = math.radians(hour_angle)
  hour_x = math.cos(hour_angle)*(radius-80)
  hour_y = math.sin(hour_angle)*(radius-80)
  target = (pos_x+hour_x, pos_y+hour_y)
  pygame.draw.line(screen, pink, (pos_x,pos_y), target, 12)
 
  # draw the minutes hand
  min_angle = wrap_angle(minutes*(360/60)-90)
  min_angle = math.radians(min_angle)
  min_x = math.cos(min_angle)*(radius-60)
  min_y = math.sin(min_angle)*(radius-60)
  target = (pos_x+min_x, pos_y+min_y)
  pygame.draw.line(screen, orange, (pos_x,pos_y), target, 12)
 
  # draw the seconds hand
  sec_angle = wrap_angle(seconds*(360/60)-90)
  sec_angle = math.radians(sec_angle)
  sec_x = math.cos(sec_angle)*(radius-40)
  sec_y = math.sin(sec_angle)*(radius-40)
  target = (pos_x+sec_x, pos_y+sec_y)
  pygame.draw.line(screen, yellow, (pos_x,pos_y), target, 12)
 
  # draw the center
  pygame.draw.circle(screen, white, (pos_x,pos_y), 20)
 
  print_text(font, 0, 0, str(hours) + ":" + str(minutes) + ":" + str(seconds))
  pygame.display.update()

再来一个例子

import sys
from PyQt4 import QtGui, QtCore 
from PyQt4.QtCore import Qt
from PyQt4.QtCore import QPoint
from PyQt4.QtCore import QTimer
from PyQt4.QtCore import QTime 
from PyQt4.QtGui import QPainter
from PyQt4.QtGui import QColor 
from PyQt4.QtGui import QPolygon
from PyQt4.QtCore import SIGNAL as signal

class Clock(QtGui.QWidget):
  '''
  classdocs
  '''

  def __init__(self):
    '''
    Constructor
    '''
    super(Clock, self).__init__() 
    self.hourColor=QColor(127, 0, 127);
    self.minuteColor=QColor(0, 127, 127, 191)
    self.secondColor=QColor(127, 127,0,120)
    self.initUI()
    self.timer = QTimer()
    self.timer.timeout.connect(self.update)
    self.timer.start(30) 
    self.show()

  def handChange(self):  

    self.side = min(self.width(), self.height())
    self.hand=(max(self.side/200,4), max(self.side/100,8), max(self.side/40,30))
    self.hourHand=QPolygon([QPoint(self.hand[0],self.hand[1]),QPoint(-self.hand[0],self.hand[1]),QPoint(0,-self.hand[2])])
    self.minuteHand=QPolygon([QPoint(self.hand[0],self.hand[1]),QPoint(-self.hand[0],self.hand[1]),QPoint(0,-self.hand[2]*2)])
    self.secondHand=QPolygon([QPoint(self.hand[0],self.hand[1]),QPoint(-self.hand[0],self.hand[1]),QPoint(0,-self.hand[2]*3)]) 

  def set_transparency(self, enabled):
    if enabled:
      self.setAutoFillBackground(False)
    else:
      self.setAttribute(Qt.WA_NoSystemBackground, False)
    #下面这种方式好像不行
#    pal=QtGui.QPalette()
#    pal.setColor(QtGui.QPalette.Background, QColor(127, 127,10,120))
#    self.setPalette(pal) 
    self.setAttribute(Qt.WA_TranslucentBackground, enabled)
    self.repaint()

  def initUI(self):   

    self.setGeometry(300, 300, 300, 200)
    self.setWindowTitle('Clock')
    self.handChange()
    self.rightButton=False
    # 下面两个配合实现窗体透明和置顶
    sizeGrip=QtGui.QSizeGrip(self)
    self.setWindowFlags(Qt.FramelessWindowHint|Qt.WindowStaysOnTopHint|Qt.SubWindow ) 
    #self.setMouseTracking(True);
    self.trans=True

    self.set_transparency(True) 

    quitAction = QtGui.QAction(QtGui.QIcon('quit.png'), '&Quit', self)
    self.connect(quitAction,signal("triggered()"),QtGui.qApp.quit)
    backAction = QtGui.QAction( '&Back', self)
    self.connect(backAction,signal("triggered()"),self.backClicked)
    self.popMenu= QtGui.QMenu() 
    self.popMenu.addAction(quitAction) 
    self.popMenu.addAction(backAction) 

  def resizeEvent(self, e): 
    self.handChange()

  def backClicked(self):
    if self.trans == True :
      self.trans = False 
      self.set_transparency(False)
    else: 
      self.trans = True 
      self.set_transparency(True)

  def mouseReleaseEvent(self,e): 
    if self.rightButton == True:
      self.rightButton=False
      self.popMenu.popup(e.globalPos())

  def mouseMoveEvent(self, e):
    if e.buttons() & Qt.LeftButton:
      self.move(e.globalPos()-self.dragPos)
      e.accept()
  def mousePressEvent(self, e):

    if e.button() == Qt.LeftButton: 
      self.dragPos=e.globalPos()-self.frameGeometry().topLeft() 
      e.accept()
    if e.button() == Qt.RightButton and self.rightButton == False:
      self.rightButton=True

  def paintEvent(self, e): 
    time = QTime.currentTime() 
    qp = QPainter()

    qp.begin(self)
    qp.setRenderHint(QPainter.Antialiasing) # 开启这个抗锯齿,会很占cpu的!
    qp.translate(self.width() / 2, self.height() / 2) 
    qp.scale(self.side / 200.0, self.side / 200.0)

    qp.setPen(QtCore.Qt.NoPen)
    qp.setBrush(self.hourColor)
    qp.save()
    qp.rotate(30.0 * ((time.hour() + time.minute()/ 60.0)))
    qp.drawConvexPolygon(self.hourHand)
    qp.restore()

    qp.setPen(self.hourColor)
    for i in range(12): 
      qp.drawLine(88, 0, 96, 0)
      qp.rotate(30.0) 

    qp.setPen(QtCore.Qt.NoPen)
    qp.setBrush(self.minuteColor)
    qp.save()

    qp.rotate(6.0 * ((time.minute() + (time.second()+time.msec()/1000.0) / 60.0)))
    qp.drawConvexPolygon(self.minuteHand)
    qp.restore()

    qp.setPen(self.minuteColor)
    for i in range(60): 
      if (i % 5) is not 0:
        qp.drawLine(92, 0, 96, 0)
      qp.rotate(6.0) 

    qp.setPen(QtCore.Qt.NoPen)
    qp.setBrush(self.secondColor)
    qp.save()
    qp.rotate(6.0*(time.second()+time.msec()/1000.0))
    qp.drawConvexPolygon(self.secondHand)
    qp.restore() 
    qp.end() 
if __name__ == '__main__':
  app = QtGui.QApplication(sys.argv)
  clock = Clock()
  sys.exit(app.exec_())

例三:

主要是模仿了qt自带的clock例子,然后 通过 python的语法 进行实现,
同时添加了秒针 的实现
用到的工具 有qt 4.8;python 2.7 ;pyqt

import sys
from PyQt4.QtCore import *
from PyQt4.QtGui import *
class clock (QWidget):
  def __init__(self):
    QWidget.__init__(self,windowTitle="python clock")
    timer = QTimer(self)
    self.connect(timer, SIGNAL("timeout()"),self,SLOT("update()"))
    timer.start(1000)
    self.resize(200,200)
  def paintEvent(self,e):
    hourColorHand = QPolygon([QPoint(7,8),QPoint(-7,8),QPoint(0,-30)])
    minuteColorHand = QPolygon([QPoint(7,8),QPoint(-7,8),QPoint(0,-70)])
    secondColorHand = QPolygon([QPoint(3,8),QPoint(-3,8),QPoint(0,-90)])
    hourColor = QColor(127,0,127)
    minuteColor = QColor(0,127,127,191)
    secondColor = QColor(0,100,100,100)
    painter = QPainter(self);
    side = min(self.width(),self.height())
    atime =QTime.currentTime()
    painter.setRenderHint(QPainter.Antialiasing)
    painter.translate(self.width()/2,self.height()/2)
    painter.scale(side/200,side/200)
    painter.setPen(Qt.NoPen)
    painter.setBrush(hourColor)
    painter.save()
    painter.rotate(30.0*(atime.hour() + atime.minute()/60.0))
    painter.drawConvexPolygon(hourColorHand)
    painter.restore()
    painter.setPen(hourColor)
    for i in range(0,12):
     painter.drawLine(88,0,96,0)
     painter.rotate(30.0)
    painter.setPen(Qt.NoPen)
    painter.setBrush(minuteColor)
    painter.save()
    painter.rotate(6.0*(atime.minute()+atime.second()/60.0))
    painter.drawConvexPolygon(minuteColorHand)
    painter.restore()
    painter.setPen(minuteColor)
    for i in range(0,60) :
     if (i%5)!=0 :
       painter.drawLine(92,0,96,0)
     painter.rotate(6.0)
    painter.setPen(Qt.NoPen)
    painter.setBrush(secondColor)
    painter.save()
    painter.rotate(6.0 * atime.second())
    painter.drawConvexPolygon(secondColorHand)
    painter.restore()
if __name__ == "__main__" :
   q = QApplication(sys.argv)
   s = clock()
   s.show()
   q.exec_()
Python 相关文章推荐
收藏整理的一些Python常用方法和技巧
May 18 Python
利用Celery实现Django博客PV统计功能详解
May 08 Python
Python实现按学生年龄排序的实际问题详解
Aug 29 Python
Python处理文本换行符实例代码
Feb 03 Python
python计算二维矩形IOU实例
Jan 18 Python
python如何通过闭包实现计算器的功能
Feb 22 Python
全网首秀之Pycharm十大实用技巧(推荐)
Apr 27 Python
宝塔面板成功部署Django项目流程(图文)
Jun 22 Python
在 Windows 下搭建高效的 django 开发环境的详细教程
Jul 27 Python
Python 捕获代码中所有异常的方法
Aug 03 Python
python 如何做一个识别率百分百的OCR
May 29 Python
python热力图实现的完整实例
Jun 25 Python
用Python的Flask框架结合MySQL写一个内存监控程序
Nov 07 #Python
Python的Flask框架中SQLAlchemy使用时的乱码问题解决
Nov 07 #Python
举例讲解Linux系统下Python调用系统Shell的方法
Nov 07 #Python
使用Python导出Excel图表以及导出为图片的方法
Nov 07 #Python
Windows下为Python安装Matplotlib模块
Nov 06 #Python
python 的列表遍历删除实现代码
Apr 12 #Python
举例讲解Python中的死锁、可重入锁和互斥锁
Nov 05 #Python
You might like
用PHP和ACCESS写聊天室(十)
2006/10/09 PHP
php 运行效率总结(提示程序速度)
2009/11/26 PHP
laravel5实现微信第三方登录功能
2018/12/06 PHP
js中巧用cssText属性批量操作样式
2011/03/13 Javascript
根据邮箱的域名跳转到相应的登录页面的代码
2012/02/27 Javascript
解决window.opener=null;window.close(),只支持IE6不支持IE7,IE8的问题
2014/01/14 Javascript
javascript arguments使用示例
2014/12/16 Javascript
NodeJS中利用Promise来封装异步函数
2015/02/25 NodeJs
jQuery使用$.ajax进行异步刷新的方法(附demo下载)
2015/12/04 Javascript
jQuery form插件之formDdata参数校验表单及验证后提交
2016/01/23 Javascript
js类式继承与原型式继承详解
2016/04/07 Javascript
JavaScript地理位置信息API
2016/06/11 Javascript
Node.js读取文件内容示例
2017/03/07 Javascript
Node做中转服务器转发接口
2017/10/18 Javascript
微信小程序实现简单input正则表达式验证功能示例
2017/11/30 Javascript
浅谈Vue 性能优化之深挖数组
2018/12/11 Javascript
JavaScript常见事件处理程序实例总结
2019/01/05 Javascript
JointJS JavaScript流程图绘制框架解析
2019/08/15 Javascript
vue 更改连接后台的api示例
2019/11/11 Javascript
前端开发之便利店收银系统代码
2019/12/27 Javascript
React服务端渲染原理解析与实践
2021/03/04 Javascript
[04:41]2014DOTA2国际邀请赛 Liquid顺利突围晋级正赛
2014/07/09 DOTA
[07:54]DOTA2-DPC中国联赛 正赛 iG vs VG 选手采访
2021/03/11 DOTA
解决Python传递中文参数的问题
2015/08/04 Python
你所不知道的Python奇技淫巧13招【实用】
2016/12/14 Python
Python实现的HMacMD5加密算法示例
2018/04/03 Python
Mac PyCharm中的.gitignore 安装设置教程
2020/04/16 Python
纯css3实现思维导图样式示例
2018/11/01 HTML / CSS
国际知名设计师时装商店:Coggles
2016/09/05 全球购物
信息专业本科生个人的自我评价
2013/10/28 职场文书
市场营销专业大学生职业生涯规划文
2014/03/06 职场文书
优秀教师演讲稿
2014/05/06 职场文书
党的群众路线批评与自我批评范文
2014/10/16 职场文书
教师党员自我评价范文
2015/03/04 职场文书
Java实现带图形界面的聊天程序
2022/06/10 Java/Android
VUE递归树形实现多级列表
2022/07/15 Vue.js