jquery实现的美女拼图游戏实例


Posted in Javascript onMay 04, 2015

本文实例讲述了jquery实现的美女拼图游戏。分享给大家供大家参考。具体如下:

这里可以自由打乱拼图次序,3*3,4*4等多种组合来进行格数拼图

<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Jquery-puzzle by 4074</title>
<style>
html{
 height:100%;
}
body,div,dl,dt,dd,ul,ol,li,h1,h2,h3,h4,h5,h6,pre,form,fieldset,input,button,textarea,p,blockquote,th,td{
 padding:0;
 margin:0;
}
body{
 font-family: "Helvetica Neue", "Hiragino Sans GB", "Segoe UI", "Microsoft Yahei", "微软雅黑", Tahoma, Arial, STHeiti, sans-serif;
 font-size:12px;
 background:#fff;
 color:#333;
}
a{
 outline:none;
 -moz-outline:none;
 text-decoration:none;
}
.clearfix{
 zoom:1;
 _height:1px;
}
.clearfix:after{
 content:".";
 display:block;
 height:0;
 clear:both;
 visibility:hidden;
}
.head{
 height:50px;
 line-height:50px;
 padding-left:20px;
 border-bottom:1px solid #eee;
 box-shadow: 1px 1px 5px #ccc;
}
.head h1{
 float:left;
 width:320px;
 font-weight:normal;
 font-size:22px;
}
.head span{
 display:block;
 float:right;
 font-size:12px;
 color:#999;
 line-height:14px;
 margin:30px 10px 0 0;
}
.wrap{
 width:1000px;
 margin:80px auto;
}
.play_wrap{
 width:300px;
 float:left;
 padding:20px;
 margin-left:200px;
}
#play_area{
 position:relative;
 width:300px;
 height:300px;
 margin:auto;
 background:#fefefe;
 border-radius:2px;
 color: black;
 box-shadow: 0px 0px 8px #09F;
 border:1px solid #fff;
 *border:1px solid #e5e5e5;
 cursor:default;
}
#play_area .play_cell{
 width:48px;
 height:48px;
 border:1px solid #fff;
 border-radius:4px;
 position:absolute;
 background-position: 5px 5px;
 cursor: default;
 z-index:80;
 box-shadow:0px 0px 8px #fff;
 transition-property:background-position;
 transition-duration:300ms;
 transition-timing-function:ease-in-out;
}
#play_area .play_cell.hover{
 filter: alpha(opacity=80);
 opacity:.8;
 box-shadow: 0px 0px 8px #000;
 z-index:90;
 *border:1px solid #09F;
}
.play_menu{
 float:left;
 margin-left:60px;
 font-size:14px;
 padding-top:20px;
}
.play_menu p{
 line-height:200%;
 clear:both;
}
.play_menu a.play_btn{
 display:block;
 margin-bottom:20px;
 width:80px;
 height:28px;
 line-height:28px;
 text-align:center;
 text-decoration:none;
 color:#333;
 background:#fefefe;
 border:1px solid #eee;
 border-radius: 2px;
 box-shadow: 1px 1px 2px #eee;
 border-color: #ddd #d2d2d2 #d2d2d2 #ddd;
 outline:none;
 -moz-outline:none;
}
.play_menu a.play_btn:hover{
 background-color: #fcfcfc;
 border-color: #ccc;
 box-shadow: inset 0 -2px 6px #eee;
}
.play_menu a#play_btn_level{
 position:relative;
 margin-bottom:30px;
}
.level_text{
 margin-left:-10px;
}
.level_icon{
 display:block;
 position:absolute;
 top:12px;
 right:16px;
 width:0;
 height:0;
 overflow:hidden;
 border:5px solid #FFF;
 border-color:#999 transparent transparent transparent;
}
.level_menu{
 position:absolute;
 margin:-30px 0 0px 1px;
 display:none;
}
.level_menu ul{
 list-style:none;
}
.level_menu li{
 float:left;
}
.level_menu li a{
 display:block;
 padding:3px 10px;
 border:1px solid #e8e8e8;
 margin-left:-1px;
 color:#09c;
}
.level_menu li a:hover{
 background:#09c;
 color:#fefefe;
}
#info{
 font-size:16px;
 margin:30px 0 0 0;
}
#info a{
 color:#09F;
}
</style>
<script type="text/javascript" src="js/jquery.min.js"></script>
<script type="text/javascript">
var puzzleGame = function(options){
 this.img = options.img || "";
 this.e_playArea = $("#play_area");
 this.e_startBtn = $("#play_btn_start");
 this.e_playScore = $("#play_score");
 this.e_playCount = $("#play_count");
 this.e_levelBtn = $("#play_btn_level");
 this.e_levelMenu = $("#play_menu_level");
 this.areaWidth = parseInt(this.e_playArea.css("width"));
 this.areaHeight = parseInt(this.e_playArea.css("height"));
 this.offX = this.e_playArea.offset().left;
 this.offY = this.e_playArea.offset().top;
 this.levelArr = [[3,3],[4,4],[6,6]];
 this.level = 1;
 this.scoreArr = [100,200,400];
 this.score = 0;
 this.playCount = 0;
 this.cellRow = this.levelArr[this.level][0];
 this.cellCol = this.levelArr[this.level][1];
 this.cellWidth = this.areaWidth/this.cellCol;
 this.cellHeight = this.areaHeight/this.cellRow;
 this.imgArr = [];
 this.ranArr = [];
 this.cellArr = [];
 this.easing = 'swing';
 this.time = 400;
 this.thisLeft = 0;
 this.thisTop = 0;
 this.nextIndex;
 this.thisIndex;
 this.cb_cellDown = $.Callbacks();
 this.isInit = false;
 this.isBind = false;
 this.start();
};
puzzleGame.prototype = {
 start:function(){
 this.init();
 this.menu();
 },
 set: function(options){
 this.level = options.level === 0 ? 0 : (options.level || 1);
 },
 menu:function(){
 var self = this;
 this.e_startBtn.click(function(){
 self.e_levelMenu.hide();
 self.play();
 });
 this.e_levelBtn.click(function(){
 if(self.playing) return;
 self.e_levelMenu.toggle();
 });
 this.e_levelMenu.find("a").click(function(){
 self.e_levelMenu.hide();
 self.e_levelBtn.find(".level_text").html($(this).html())
 if(parseInt($(this).attr("level")) !== self.level){
 self.set({
  "level": $(this).attr("level")
 });
 self.isInit = true;
 self.isBind = false;
 }
 })
 },
 play:function(){
 if(this.isInit){
 this.isInit = false;
 this.cellRow = this.levelArr[this.level][0];
 this.cellCol = this.levelArr[this.level][1];
 this.cellWidth = this.areaWidth/this.cellCol;
 this.cellHeight = this.areaHeight/this.cellRow;
 this.init();
 }
 this.e_playCount.html(this.playCount = 0);
 this.randomImg();
 if(!this.isBind)this.bindCell();
 },
 init:function(){
 var _cell;
 this.cellArr = [];
 this.imgArr = [];
 this.e_playArea.html("");
 for(var i = 0; i<this.cellRow; i++){
 for(var j = 0; j<this.cellCol; j++){
 this.imgArr.push(i*this.cellCol + j);
 _cell = document.createElement("div");
 _cell.className = "play_cell";
 $(_cell).css({
  "width": this.cellWidth-2,
  "height": this.cellHeight-2,
  "left": j * this.cellWidth,
  "top": i * this.cellHeight,
  "background": "url(" + this.img + ")",
  "backgroundPosition": (-j) * this.cellWidth + "px " + (-i) * this.cellHeight + "px"
 });
 this.cellArr.push($(_cell));
 this.e_playArea.append(_cell);
 }
 }
 },
 randomImg:function(){
 var ran,arr;
 arr = this.imgArr.slice();
 this.ranArr = [];
 for(var i = 0, ilen = arr.length; i < ilen; i++){
 ran = Math.floor(Math.random() * arr.length);
 this.ranArr.push(arr[ran]);
 this.cellArr[i].css({
 "backgroundPosition": (-arr[ran]%this.cellCol) * this.cellWidth + "px " + (-Math.floor(arr[ran]/this.cellCol)) * this.cellHeight + "px"
 })
 arr.splice(ran,1);
 }
 $("#p").html(this.ranArr.join())
 },
 bindCell:function(){
 var self = this;
 this.isBind = true;
 this.cb_cellDown.add(self.cellDown);
 for(var i = 0, len = this.cellArr.length; i<len; i++){
 this.cellArr[i].on({
 "mouseover": function(){
  $(this).addClass("hover");
 },
 "mouseout": function(){
  $(this).removeClass("hover");
 },
 "mousedown": function(e){
  self.cb_cellDown.fire(e, $(this), self);
  return false;
 }
 });
 }
 },
 cellDown:function(e,_cell,self){
 var //self = this,
 _x = e.pageX - _cell.offset().left,
 _y = e.pageY - _cell.offset().top;
 self.thisLeft = _cell.css("left");
 self.thisTop = _cell.css("top");
 self.thisIndex = Math.floor(parseInt(self.thisTop)/self.cellHeight)*self.cellCol;
 self.thisIndex += Math.floor(parseInt(self.thisLeft)/self.cellWidth);
 _cell.css("zIndex",99);
 $(document).on({
 "mousemove": function(e){
  _cell.css({
  "left": e.pageX - self.offX - _x,
  "top": e.pageY - self.offY - _y
  })
 },
 "mouseup": function(e){
  $(document).off("mouseup");
  $(document).off("mousemove");
  self.cb_cellDown.empty();
  if( e.pageX - self.offX < 0 || e.pageX - self.offX > self.areaWidth || e.pageY - self.offY < 0 || e.pageY - self.offY > self.areaHeight ){
  self.returnCell();
  return;
  }
  var _tx, _ty, _ti, _tj;
  _tx = e.pageX - self.offX;
  _ty = e.pageY - self.offY;
  _ti = Math.floor( _ty / self.cellHeight );
  _tj = Math.floor( _tx / self.cellWidth );
  self.nextIndex = _ti*self.cellCol + _tj;
  if(self.nextIndex == self.thisIndex){
  self.returnCell();
  }else{
  self.changeCell();
  }
 }
 })
 },
 changeCell:function(){
 var self = this,
 _tc = this.cellArr[this.thisIndex],
 _tl = this.thisLeft,
 _tt = this.thisTop,
 _nc = this.cellArr[this.nextIndex],
 _nl = (this.nextIndex % this.cellCol) * this.cellWidth,
 _nt = Math.floor(this.nextIndex / this.cellCol) * this.cellHeight;
 _nc.css("zIndex",98);
 this.cellArr[this.nextIndex] = _tc;
 this.cellArr[this.thisIndex] = _nc;
 this.ranArr[this.nextIndex] = this.ranArr[this.nextIndex] + this.ranArr[this.thisIndex];
 this.ranArr[this.thisIndex] = this.ranArr[this.nextIndex] - this.ranArr[this.thisIndex];
 this.ranArr[this.nextIndex] = this.ranArr[this.nextIndex] - this.ranArr[this.thisIndex];
 _tc.animate({
 "left": _nl,
 "top": _nt
 },self.time,self.easing,function(){
 _tc.removeClass("hover");
 _tc.css("zIndex","");
 })
 _nc.animate({
 "left": _tl,
 "top": _tt
 },self.time,self.easing,function(){
 _nc.removeClass("hover");
 _nc.css("zIndex","");
 self.check();
 if(!self.cb_cellDown.has(self.cellDown)) self.cb_cellDown.add(self.cellDown);
 })
 },
 returnCell:function(){
 var self = this;
 this.cellArr[this.thisIndex].animate({
 "left": self.thisLeft,
 "top": self.thisTop
 },self.time,self.easing,function(){
 $(this).removeClass("hover");
 $(this).css("zIndex","");
 if(!self.cb_cellDown.has(self.cellDown)) self.cb_cellDown.add(self.cellDown);
 });
 },
 check:function(){
 this.e_playCount.html( ++ this.playCount);
 if(this.ranArr.join() == this.imgArr.join()){
 this.success();
 }
 },
 success:function(){
 alert("ok");
 this.score += this.scoreArr[this.level]
 this.e_playScore.html(this.score);
 }
}
$(document).ready(function(e) {
 var pg = new puzzleGame({
 img: "images/120908-1347075337_M.jpg"
 });
});
</script>
</head>
<body>
<div class="wrap">
 <div class="play_wrap">
 <div id="play_area"></div>
 </div>
 <div class="play_menu">
   <a id="play_btn_start" class="play_btn" href="javascript:void(0);" unselectable="on">开始</a>
   <a id="play_btn_level" class="play_btn" href="javascript:void(0);" unselectable="on">
    <span class="level_text">4 x 4</span>
    <span class="level_icon"></span>
   </a>
    <div class="level_menu" id="play_menu_level">
     <ul>
      <li>
       <a href="javascript:void(0);" level=0 >3 x 3</a>
      </li>
      <li>
       <a href="javascript:void(0);" level=1 >4 x 4</a>
      </li>
      <li>
       <a href="javascript:void(0);" level=2 >6 x 6</a>
      </li>
     </ul>
    </div>
   <p>完成:<span id="play_score">0</span></p>
   <p>交换:<span id="play_count">0</span></p>
   <p>说明:<br>
   -点击开始,小图片将随机打乱;<br>
   -拖动小图片可交换位置,顺序完全正确则为成功;<br>
   -难度分“3x3”、“4x4”、“6x6”三级;<br>
   -对应的分值为100、200、400;
   </p>
  </div>
</div>
</body>
</html>

希望本文所述对大家的jQuery程序设计有所帮助。

Javascript 相关文章推荐
用原生JavaScript实现jQuery的$.getJSON的解决方法
May 03 Javascript
Jquery网页出现的乱码问题的三种解决方法
Jun 30 Javascript
javascript获取web应用根目录的方法
Feb 12 Javascript
网站内容禁止复制和粘贴、另存为的js代码
Feb 26 Javascript
Javascript技术栈中的四种依赖注入小结
Feb 27 Javascript
JS框架之vue.js(深入三:组件1)
Sep 29 Javascript
浅述节点的创建及常见功能的实现
Dec 15 Javascript
详解vuex 中的 state 在组件中如何监听
May 23 Javascript
浅谈使用React.setState需要注意的三点
Dec 18 Javascript
vue2之简易的pc端短信验证码的问题及处理方法
Jun 03 Javascript
浅谈一个webpack构建速度优化误区
Jun 24 Javascript
JS定时器如何实现提交成功提示功能
Jun 12 Javascript
jQuery实现仿Alipay支付宝首页全屏焦点图切换特效
May 04 #Javascript
jQuery插件kinMaxShow扩展效果用法实例
May 04 #Javascript
jQuery消息提示框插件Tipso
May 04 #Javascript
jquery实现多屏多图焦点图切换特效的方法
May 04 #Javascript
jquery实现鼠标拖拽滑动效果来选择数字的方法
May 04 #Javascript
jQuery插件jPaginate实现无刷新分页
May 04 #Javascript
javascript白色简洁计算器
May 04 #Javascript
You might like
网站加速 PHP 缓冲的免费实现方法
2006/10/09 PHP
PHP+APACHE实现网址伪静态
2015/02/22 PHP
CI框架常用经典操作类总结(路由,伪静态,分页,session,验证码等)
2016/11/21 PHP
用JavaScript 处理 URL 的两个函数代码
2007/08/13 Javascript
jquery 简单图片导航插件jquery.imgNav.js
2010/03/17 Javascript
JS操作图片(增,删,改) 例子
2013/04/17 Javascript
将数字转换成大写的人民币表达式的js函数
2014/09/21 Javascript
jQuery对val和atrr(&quot;value&quot;)赋值的区别介绍
2014/09/26 Javascript
js获取数组的最后一个元素
2015/04/14 Javascript
JavaScript中子对象访问父对象的方式详解
2016/09/01 Javascript
jQuery插件FusionCharts实现的3D帕累托图效果示例【附demo源码】
2017/03/25 jQuery
微信小程序中input标签详解及简单实例
2017/05/18 Javascript
react-native之ART绘图方法详解
2017/08/08 Javascript
JavaScript实现元素滚动条到达一定位置循环追加内容
2017/12/28 Javascript
nodejs基于WS模块实现WebSocket聊天功能的方法
2018/01/12 NodeJs
element-ui带输入建议的input框踩坑(输入建议空白以及会闪出上一次的输入建议问题)
2019/01/15 Javascript
es6中Promise 对象基本功能与用法实例分析
2020/02/23 Javascript
Element图表初始大小及窗口自适应实现
2020/07/10 Javascript
详谈Python高阶函数与函数装饰器(推荐)
2017/09/30 Python
python+mongodb数据抓取详细介绍
2017/10/25 Python
python numpy 按行归一化的实例
2019/01/21 Python
python文件写入write()的操作
2019/05/14 Python
Python中的 sort 和 sorted的用法与区别
2019/08/10 Python
基于python实现计算两组数据P值
2020/07/10 Python
python 实现百度网盘非会员上传超过500个文件的方法
2021/01/07 Python
CSS3属性box-shadow使用指南
2014/12/09 HTML / CSS
自我反省检讨书
2014/01/23 职场文书
公司优秀员工获奖感言
2014/08/14 职场文书
2014领导班子专题民主生活会对照检查材料思想汇报
2014/09/23 职场文书
用人单位终止解除劳动合同证明书
2014/10/06 职场文书
党员民主评议自我评价
2014/10/20 职场文书
个人总结与自我评价
2015/02/14 职场文书
法律意见书范文
2015/06/04 职场文书
关于销售人员的年终工作总结要点
2019/08/15 职场文书
导游词之晋城蟒河
2019/12/12 职场文书
javascript代码简写的几种常用方式汇总
2021/08/23 Javascript